also restickied for the masses!
nes/snes retro duo! pics, review, hacking info 7/27/10
Moderator: Moderators
-
Triton
- Moderator
- Posts: 7397
- Joined: Mon May 24, 2004 12:33 pm
- 360 GamerTag: triton199
- Steam ID: triton199
- Location: Iowa
- Contact:
woo UPS just dropped off my retro duo
so i will update the first post with my snes compatability list sometime this week and after that crackin the sucker open and starting on my snesP! from my limited experience with it so far it seems to be pretty well built for a knockoff system!
also restickied for the masses!
also restickied for the masses!
Visit us at Portablesofdoom.org
-
lovablechevy
- Portablizer Extraordinaire
- Posts: 1104
- Joined: Wed Nov 01, 2006 3:09 pm
- Location: busy with a project
- Contact:
sweet! and thanks for the stickiness! wait... that sounds... yeah...Triton wrote:woo UPS just dropped off my retro duoso i will update the first post with my snes compatability list sometime this week and after that crackin the sucker open and starting on my snesP! from my limited experience with it so far it seems to be pretty well built for a knockoff system!
also restickied for the masses!
they call me the Queen of Bondo, though maybe i should be called the Queen of Epoxy Putty

current project - code name: blue mushroom!
current project - code name: blue mushroom!
-
Triton
- Moderator
- Posts: 7397
- Joined: Mon May 24, 2004 12:33 pm
- 360 GamerTag: triton199
- Steam ID: triton199
- Location: Iowa
- Contact:
the composite input on my amiga monitor is F***ED UP, all distorted and crap
Visit us at Portablesofdoom.org
-
lovablechevy
- Portablizer Extraordinaire
- Posts: 1104
- Joined: Wed Nov 01, 2006 3:09 pm
- Location: busy with a project
- Contact:
you're not the first person i've heard say that... but my games, both nes and snes, are rather easy to get out. not too easy, but just easy enough.Triton wrote:![]()
, well 5 games down 40 to go plus whatever ones i have stashed around the house
things ive noticed:
the composite input on my amiga monitor is F***ED UP, all distorted and crapand that carts are REALLY easy to put in to the retro duo but a female of the dog species to take out, getting caught on something maybe?
they call me the Queen of Bondo, though maybe i should be called the Queen of Epoxy Putty

current project - code name: blue mushroom!
current project - code name: blue mushroom!
-
Life of Brian
- Moderator
- Posts: 2867
- Joined: Wed Aug 03, 2005 5:55 pm
- Location: Oklahoma
- Contact:
I just realized that I never got around to measuring how much power the Retro Duo draws before I hacked it up. I'll measure the draw for just the SNES portion (with the power indicator LEDs removed) and post the results this weekend if someone else wants to measure and see if it's any different if the NES portion is still attached.
Actually, we could test a few different possibilities:
1) NES on
2) SNES on
3) SNES on with no NES attached
If we get some specific numbers then it will be easier to calculate how long batteries will last.
Actually, we could test a few different possibilities:
1) NES on
2) SNES on
3) SNES on with no NES attached
If we get some specific numbers then it will be easier to calculate how long batteries will last.
dragonhead wrote:sweet. ive spent a third of my life on benheck!

-
Triton
- Moderator
- Posts: 7397
- Joined: Mon May 24, 2004 12:33 pm
- 360 GamerTag: triton199
- Steam ID: triton199
- Location: Iowa
- Contact:
the output from a power adapter is not a very good way to judge how much a system actually draws, they tend to be over rated a great deal, for example the psone power adapter is rated at 3 amps! the psone i think draws less than one amp
Visit us at Portablesofdoom.org
-
Life of Brian
- Moderator
- Posts: 2867
- Joined: Wed Aug 03, 2005 5:55 pm
- Location: Oklahoma
- Contact:
More hacking info! Assuming you're using just the SNES portion for a portable, here's how you bypass the power switch after it's been desoldered:

I think you can get away with only jumping either the left or the right but since the main power goes through here why limit the current?
You can now put a switch of your choice between your power supply and the power input of the board.

I think you can get away with only jumping either the left or the right but since the main power goes through here why limit the current?
You can now put a switch of your choice between your power supply and the power input of the board.
Last edited by Life of Brian on Tue Oct 14, 2008 1:16 pm, edited 2 times in total.
dragonhead wrote:sweet. ive spent a third of my life on benheck!

-
lovablechevy
- Portablizer Extraordinaire
- Posts: 1104
- Joined: Wed Nov 01, 2006 3:09 pm
- Location: busy with a project
- Contact:
thanks, LoB!
reposted in first entry.
reposted in first entry.
they call me the Queen of Bondo, though maybe i should be called the Queen of Epoxy Putty

current project - code name: blue mushroom!
current project - code name: blue mushroom!
-
Triton
- Moderator
- Posts: 7397
- Joined: Mon May 24, 2004 12:33 pm
- 360 GamerTag: triton199
- Steam ID: triton199
- Location: Iowa
- Contact:
aweosme that was something i needed to know! currently (as of right now) i am 50% done relocating the cartslot, used an original snes cartslot that i had used for a relocation in the past so the wires are kkinda ugly but it cut my soldering in half and its a better made slot!
Visit us at Portablesofdoom.org
hey. im starting to have a problem with a button on one of my controllers that came with the duo. has anyone else experienced this? its the Y button. it consistently happens now. if i pause and switch controllers the other one works fine. does the duo just come with cheaply made controllers? also if i need to replace it i can use an snes controller, right?
-
lovablechevy
- Portablizer Extraordinaire
- Posts: 1104
- Joined: Wed Nov 01, 2006 3:09 pm
- Location: busy with a project
- Contact:
nope, i haven't had any problems with my controllers.xnatex wrote:hey. im starting to have a problem with a button on one of my controllers that came with the duo. has anyone else experienced this? its the Y button. it consistently happens now. if i pause and switch controllers the other one works fine. does the duo just come with cheaply made controllers? also if i need to replace it i can use an snes controller, right?
and yes, you can use original snes controllers.
they call me the Queen of Bondo, though maybe i should be called the Queen of Epoxy Putty

current project - code name: blue mushroom!
current project - code name: blue mushroom!
-
FakePlasticBall
- Posts: 7
- Joined: Wed Apr 30, 2008 5:46 pm
I got a whole lot to add, RETRO DUO
I got my retro duo 3 hours ago. I've rushed through played roughly 3-5 mins of each games.
Actraiser - works
Zelda - Works
Starfox - Works
Secret of Evermore - Works
Killer Instincts - Works
ChronoTrigger - Works
Shadowrun - Works
Phalanx - Works
Where is Carmen Sandeigo in time? - Works
Wing Commander: Secret Missions - Works
Ultima the False Prophet - Works
Liberty or Death - Works
Peace Keepers - Works
Breath of Fire II - works
Kirby's Dream Land3 - works
Chopperlifter III - works
Madden 97 - works
Pro Quarterback - works
and most importantly
James Bond Jr. - works
Actraiser - works
Zelda - Works
Starfox - Works
Secret of Evermore - Works
Killer Instincts - Works
ChronoTrigger - Works
Shadowrun - Works
Phalanx - Works
Where is Carmen Sandeigo in time? - Works
Wing Commander: Secret Missions - Works
Ultima the False Prophet - Works
Liberty or Death - Works
Peace Keepers - Works
Breath of Fire II - works
Kirby's Dream Land3 - works
Chopperlifter III - works
Madden 97 - works
Pro Quarterback - works
and most importantly
James Bond Jr. - works