SONY RIPPED OFF WII!!! oh no please read.

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XPCportables
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SONY RIPPED OFF WII!!! oh no please read.

Post by XPCportables »

just to make sure that everybody in this forum knows the truth about PS3 Gyro controller.
SONY DID NOT RIP OFF WII
well the good book of the Lord says seek and you will find. well seek I did and so I did find. http://ps3.ign.com/articles/705/705934p1.html just take a look here and see for yourself. the ps3 tilt sinsitivity is not a ripoff of Wii at all , it simply was not implemented yet is all.
Sony had experimentations and partnerships with motion-sensitive controllers (the same as it had plans before Xbox Live to do what Xbox Live does before Microsoft brought its product out), but the question still remains as to whether SCE would have bothered had Nintendo not come up with its gaming "revolution."
though I do believe that sony only went through with this because the Wii was accepted pretty well, Sony has been working with this for longer than nintendo. The analog triggers are nothing new either they go all the way back to the sega saturn, as does the analog stick. http://membres.lycos.fr/segasaturn/imag ... logPad.gif
the core system has no hdmi but if you can afford a big Hi-def tv and are that picky about your video quality than why don't you go buy a premium system. the 20gb standard Hdd will be nice for gamesaves. no memory stick slots, big deal, seriously how many of you actually ever used an xbox memory card :roll: . sure the extra $100 is not great but if you think about it FREE ONLINE, I mean a 1 year subscription to xbox live costs what $50, after 2 years that extra $100 will have paid itsself off.
Now that I have finished I will stress the oint one more time TO ALL NINTENDO FANBOYS SONY DID NOT STEAL THE WII'S CONTROLLER IDEA, SONY HAS BEEN WORKING ON IT LONGER THAN NINTENDO
[EDIT]
the ps3 controller tilt feature recieved good reviews when playing warhawk
As for the brand-new six degrees of freedom via its tilt sensitivity, Warhawk was the only game on display that currently makes use of the technology but it seems to work very well. Granted, being as Warhawk is a flight game and controlling a ship's yaw, pitch and such are never instant, it's difficult to say how the pad's freeform control will work in other titles, but it plays great with Warhawk.
the difference is that the ps3 sisitivity is not meant to be the same as the wii's it is not the primary controll and it is not for playing tennis or playing the brushing your teeth simulator. I think a next gen katamari would be fun with the tilt and so would a monkey ball type game.
Warhawk is one of the games that supports the tilt sensor, and it feels surprisingly tight and easy to use. Flying the plane by tilting the controller is very intuitive.
Gamespot thinks so too
We also managed to bump into Criterion's Alex Ward at Sony's grand unveiling, and he said he was really excited about the controller, saying that he "can really see how it fits in his games." We imagine a Burnout game can't be too far behind.
-XPC
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Post by Skyone »

Haha, sure. Well we all know the PS3's motion sensing is worse than Nintendo Wii's, ain't that enough?
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Post by XPCportables »

the motion sensing in the ps3 is not intended for the same use as the wii's It is not the primary controll
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Post by Gamelver »

two things:
1. don't start a whole new thread about it.
2. It may not be the same thing, but like it or not, Sony did copy Nintendo's idea to have controller like the Wiimote (heh, cool name :P). Now, if they did come up with it before, I'm glad to see that Nintendo had the cajones to actually come out with it before Sony did...

even though it's not the primary control, it's still there, and very suspicious that Sony would have it implemented in their controllers...
Without games my life would have no meaning.
Well, I guess it would, but it would be a lot less fun!!!!!!!

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daguuy
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Post by daguuy »

as long as the outcome is good, i don't care who rips off of who :P
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PancakeGoblin
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Re: SONY RIPPED OFF WII!!! oh no please read.

Post by PancakeGoblin »

XPCportables wrote:just to make sure that everybody in this forum knows the truth about PS3 Gyro controller.
SONY DID NOT RIP OFF WII
well the good book of the Lord says seek and you will find. well seek I did and so I did find. http://ps3.ign.com/articles/705/705934p1.html just take a look here and see for yourself. the ps3 tilt sinsitivity is not a ripoff of Wii at all , it simply was not implemented yet is all.
Sony had experimentations and partnerships with motion-sensitive controllers (the same as it had plans before Xbox Live to do what Xbox Live does before Microsoft brought its product out), but the question still remains as to whether SCE would have bothered had Nintendo not come up with its gaming "revolution."
though I do believe that sony only went through with this because the Wii was accepted pretty well, Sony has been working with this for longer than nintendo. The analog triggers are nothing new either they go all the way back to the sega saturn, as does the analog stick. http://membres.lycos.fr/segasaturn/imag ... logPad.gif
the core system has no hdmi but if you can afford a big Hi-def tv and are that picky about your video quality than why don't you go buy a premium system. the 20gb standard Hdd will be nice for gamesaves. no memory stick slots, big deal, seriously how many of you actually ever used an xbox memory card :roll: . sure the extra $100 is not great but if you think about it FREE ONLINE, I mean a 1 year subscription to xbox live costs what $50, after 2 years that extra $100 will have paid itsself off.
Now that I have finished I will stress the oint one more time TO ALL NINTENDO FANBOYS SONY DID NOT STEAL THE WII'S CONTROLLER IDEA, SONY HAS BEEN WORKING ON IT LONGER THAN NINTENDO
[EDIT]
the ps3 controller tilt feature recieved good reviews when playing warhawk
As for the brand-new six degrees of freedom via its tilt sensitivity, Warhawk was the only game on display that currently makes use of the technology but it seems to work very well. Granted, being as Warhawk is a flight game and controlling a ship's yaw, pitch and such are never instant, it's difficult to say how the pad's freeform control will work in other titles, but it plays great with Warhawk.
the difference is that the ps3 sisitivity is not meant to be the same as the wii's it is not the primary controll and it is not for playing tennis or playing the brushing your teeth simulator. I think a next gen katamari would be fun with the tilt and so would a monkey ball type game.
Warhawk is one of the games that supports the tilt sensor, and it feels surprisingly tight and easy to use. Flying the plane by tilting the controller is very intuitive.
Gamespot thinks so too
We also managed to bump into Criterion's Alex Ward at Sony's grand unveiling, and he said he was really excited about the controller, saying that he "can really see how it fits in his games." We imagine a Burnout game can't be too far behind.
-XPC
Alright, the Pancake Goblin will talk now.
SONY DID NOT RIP OFF WII
Nope, they ripped off the Wii, the Xbox 360, iTunes, Front Row, and probably more items...
well the good book of the Lord says seek and you will find. well seek I did and so I did find. http://ps3.ign.com/articles/705/705934p1.html just take a look here and see for yourself.
Just on this note here, I feel sorry that you're able to trust a company owned by Fox...
Sony had experimentations and partnerships with motion-sensitive controllers (the same as it had plans before Xbox Live to do what Xbox Live does before Microsoft brought its product out), but the question still remains as to whether SCE would have bothered had Nintendo not come up with its gaming "revolution."
The problem is, long before sony started, Logitech and Microsoft finished their two handed motion-sensed controllers that failed...miserably.
though I do believe that sony only went through with this because the Wii was accepted pretty well, Sony has been working with this for longer than nintendo
Not entirely true. I agree with the whole thing that thats why sony did it, but don't you think Nintendo had a role in the Power Glove thing like 15-20 years ago? So they've worked at it.
The analog triggers are nothing new either they go all the way back to the sega saturn, as does the analog stick. http://membres.lycos.fr/segasaturn/imag ... logPad.gif
The 3D Controller for Saturn had basic triggers mate, the Dreamcast was the first to have analog.

And guess who actually had the first analog stick. Well, it was Atari, but that was a Joystick and it didn't self centre. Nintendo had the first analog thumbstick on the N64 (the DualShock and Saturn 3D Controller came about a year later).
the core system has no hdmi but if you can afford a big Hi-def tv and are that picky about your video quality than why don't you go buy a premium system. the 20gb standard Hdd will be nice for gamesaves. no memory stick slots, big deal, seriously how many of you actually ever used an xbox memory card :roll: . sure the extra $100 is not great but if you think about it FREE ONLINE, I mean a 1 year subscription to xbox live costs what $50, after 2 years that extra $100 will have paid itsself off.
HDMI - Yeah, whatever, but the ENTIRE push of next gen gaming was High Def. What else had the same push? BLURAY MOVIES. What doesn't work because it doesn't have HDMI's HDCP? Bluray Movies.

HDD - We're in the world of game demos, MMORPG's, and media centres. 20 GB is nothing now. And for your gamesave idea, you only need like 100mb for that.

Mem Stick - Yeah. Wrong here. The point isn't game saves again. The point is these are digital media formats that go with the media experience of the PS3. I'd prefer to be able to take my SD card out of my camera and POP! my PS3 is reading it.

Online - Online gaming should be free anyway - and Xbox Live Silver is mostly free anyway (other then gameplay, but playing online on a game console is just a trendy way to say "I HAVE NO FRIENDS!!!")
the ps3 controller tilt feature recieved good reviews when playing warhawk
As for the brand-new six degrees of freedom via its tilt sensitivity, Warhawk was the only game on display that currently makes use of the technology but it seems to work very well. Granted, being as Warhawk is a flight game and controlling a ship's yaw, pitch and such are never instant, it's difficult to say how the pad's freeform control will work in other titles, but it plays great with Warhawk.
Honestly, I'd like to applaud everyone who gave this a good review. The both of you. A lot of sites complained about it being oversensitive. Also, of course its going to be a shining star if its the ONLY game designed for it at the moment.

This feature will be dropped by 3rd Quarter 2007 (as in, no new tilt games).
the difference is that the ps3 sisitivity is not meant to be the same as the wii's it is not the primary controll and it is not for playing tennis or playing the brushing your teeth simulator. I think a next gen katamari would be fun with the tilt and so would a monkey ball type game.
Do me a favour. Play Kirby's Tilt And Tumble for GBA. Come back to me and tell me this will innovate gaming?
Warhawk is one of the games that supports the tilt sensor, and it feels surprisingly tight and easy to use. Flying the plane by tilting the controller is very intuitive.
Gamespot thinks so too
Image

'Nuff said.
We also managed to bump into Criterion's Alex Ward at Sony's grand unveiling, and he said he was really excited about the controller, saying that he "can really see how it fits in his games." We imagine a Burnout game can't be too far behind.
Whatever. It won't have the feature, or else Burnout Wii would've been confirmed already.


Sir, you just got thoroughly licked.

- The Goblin
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Post by XPCportables »

I am just trying to quiet the fanboys.
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Post by PancakeGoblin »

XPCportables wrote:I am just trying to quiet the fanboys.
You read nothing, did you?

Besides, everyones a fanboy. The people who wont admit it are the real people to avoid.

I own every system under the sun and I'm a Nintendo Fanboy. I use a Dell PC and I'm a Mac Fanboy.

Its all preference...even religion has fanboys...I'm a Catholicism fanboy!

And a PANCAKE FANGOBLIN! RAWR! lol.
Last edited by PancakeGoblin on Tue May 09, 2006 7:34 pm, edited 1 time in total.
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Post by Skyone »

XPCportables wrote:I am just trying to quiet the fanboys.
So why are you sticking up for PS3? Fanboys.... :P
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Post by PancakeGoblin »

Skyone wrote:
XPCportables wrote:I am just trying to quiet the fanboys.
So why are you sticking up for PS3? Fanboys.... :P

Are you not a fanboy?

I just get ignored here don't I.

*cries while stealing your pancakes*
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Post by Skyone »

PancakeGoblin wrote:
Skyone wrote:
XPCportables wrote:I am just trying to quiet the fanboys.
So why are you sticking up for PS3? Fanboys.... :P

Are you not a fanboy?

I just get ignored here don't I.

*cries while stealing your pancakes*
What? Who said that?

That "fanboys" remark was just a joke, hence the ":P". I'm actually a Wii fanboy.
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Post by Metroid fan »

Uh yes they did they added the movement sensors 1 and 1/2 weeks ago don't believe me here you go here
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Post by Nicholai »

This is still good in my book. Even if the Wii announced it first, Sony did say they thought of it first (totally don't believe that, btw.) But I had fun with some of the tilt censor games on GBA, except now my screen won't move.
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Post by XPCportables »

Metroid fan wrote:Uh yes they did they added the movement sensors 1 and 1/2 weeks ago don't believe me here you go here
uh did you read my first post at all. they didn't rip off WII they had been working with the gyroscopes for a while now, check the records there were many partnerships with other companies for the development of the sensors, but sony just decided to actually go through with it. Most likely because the Wii has been accepted pretty well. Im not saying that sony thought of doing this first in this generation but I am saying that they have been working on it longer.
Skyone wrote:
XPCportables wrote:I am just trying to quiet the fanboys.
So why are you sticking up for PS3? Fanboys.... :P
oh and sky yes I could be classified as a fanboy but I do want to have a Wii also. I have nothing against nintendo, they are like a brother or something, It's justthat when the nintendo fanboys kick up a fuss about sony then I have to defend them too because I love games that come out for playstation. they have the best third party developers so I can alwys get good games for it.
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Post by Extreme_Jesus »

im losing track of these agruments, there too many threads :wink:

will you people stop complaining "SONY STOLE IT" they didnt steal it, as ive mentioned elsewhere it is possible for MORE THAN ONE person to come up with the same idea, but thats not the point here because as XPC said the PS3 controlelr is different in purpose and technology to the Wii controller, sure it sounds similar but its not

and besides new technology should rest in the hands of those who can utilise it best

and we dont know who that is yet
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