Difference between revisions of "repeatMusic(what state)"
From pinHeck Wiki
(Created page with "'''Examples:''' repeatMusic(1); Music will repeat once file ends. This is the default the A/V system boots into unless you command it otherwise. repeatMusic(0); Music will...") |
(No difference)
|
Latest revision as of 20:58, 21 September 2014
Examples:
repeatMusic(1);
Music will repeat once file ends. This is the default the A/V system boots into unless you command it otherwise.
repeatMusic(0);
Music will not repeat once file ends. This can be useful if you have a short, one-time music file such as one at the end of a game.