Getting into the industry......Video Games, that is!

Want to just shoot the breeze? Forum 42 is the place!

Moderator: Moderators

Jimmy
Posts: 177
Joined: Wed Jul 26, 2006 12:28 pm
Location: Alaska
Contact:

Post by Jimmy »

sam wrote:Yes, because companies just hire people with low credentials.
Credentials aren't going to matter if the company likes what you're capable of.
CronoTriggerfan wrote: Exactly. I don't think just mailing off scripts to random companies is practical, it would piss them off more than anything; there's got to be other ways of getting my name out there. Any ideas?

CTFan
If a company is looking for a scenario writer, then they won't be pissed off if a potential scenario writer sends them a portfolio. I don't know what you're getting that idea.
I'm totally the 2008th member.
Jimmy
Posts: 177
Joined: Wed Jul 26, 2006 12:28 pm
Location: Alaska
Contact:

Post by Jimmy »

Bah! Everyone's doing video game design. If only those crappy commercials would stop saying "It's simple! It's easy! It takes less time than you think!" and shut up.

I think Collin's College and those other colleges are going to crap out a generation of crappy designers. It seems kind of obvious that they aren't serious about game design because the commercials are total crap.
I'm totally the 2008th member.
Extreme_Jesus
Posts: 1293
Joined: Sat Oct 01, 2005 12:04 pm
Location: Old Hampshire, none of that New hampshire stuff....

Post by Extreme_Jesus »

This may sound a bit odd

but try and take History as one of your courses, History requires a lot of writing and it shows you can back up ideas which means you'll be able to tie up loose plot ends and stuff.

Obviously take english as well, but History could help tip the balance in your favour
Sparkfist
Forum Administrator
Posts: 6754
Joined: Tue Apr 20, 2004 7:12 am
Location: Michigan

Post by Sparkfist »

@Jimmy, the hardest thing about getting into programming is changing your way of thinking. For quite a time before I took the Intro Programming course I thought I had a logical thinking process. Well I learned that when you deal with computers it's all true/false, step-by-step and no interpertation. Infact one of my professors said, "One day it will just snap", so you just have to get that down and it's easier.

Also about everyone wanting to program video games. Yeah I'm sure there are a fairly big number. But how many kids also want to be NBA allstars? The difference here is that it's not talent or genetics it's brain power and we all have that.

And besides even if you don't get to work for a company that makes games professionally, you can can still do it as a hobby. You're at least doing what you want, not getting paid but it's something you enjoy.
vskid wrote:Nerd = likes school, does all their homework, dies if they don't get 100% on every assignment
Geek = likes technology, dies if the power goes out and his UPS dies too

I am a geek.
sam
Senior Member
Posts: 1746
Joined: Mon Jan 10, 2005 7:23 am
Location: toronto
Contact:

Post by sam »

CronoTriggerfan wrote:
sam wrote:Yes, because companies just hire people with low credentials.
Exactly. I don't think just mailing off scripts to random companies is practical, it would piss them off more than anything; there's got to be other ways of getting my name out there. Any ideas?

CTFan
You really want to know? You have to have contacts. Parents friends etc. That know people like that. If you dont know anyone like that. Meet some join a new crowd and talk to people (maybe work somewhere gaming oriented not eb games. :P) And jimmy I dont think you know what your talking about.
I'm the man, if you don't think so, you're wrong.
sniper_spike wrote:That sucks, bro's before ho's anyway man.
Image
Sparkfist
Forum Administrator
Posts: 6754
Joined: Tue Apr 20, 2004 7:12 am
Location: Michigan

Post by Sparkfist »

anotherperson wrote:I think if you want to go to the top, creativity is just as important as logical thinking.
That's way companies like Bungie and Naughty Dog have programmers (smart guys) and idea guys (right brainers). You have someone come up with the idea then you have another one make it. You're not going to find many people that are good at both, a team is the best way to go.
vskid wrote:Nerd = likes school, does all their homework, dies if they don't get 100% on every assignment
Geek = likes technology, dies if the power goes out and his UPS dies too

I am a geek.
Jimmy
Posts: 177
Joined: Wed Jul 26, 2006 12:28 pm
Location: Alaska
Contact:

Post by Jimmy »

sam wrote:And jimmy I dont think you know what your talking about.
Dude, shut up. I've already worked on several small games as a pixel editor, and I think I know about getting a job in the industry.
I'm totally the 2008th member.
teraflop122
Posts: 1212
Joined: Sat May 21, 2005 9:06 pm

Post by teraflop122 »

Well, I agree with Jimmy on the point that those commercials ARE rather pathetic. In some of them they don't even attempt to display anything remotely like actualy 3D rendering!

Anyway, CTFan, you'll have a much larger opportunity to make contacts during college, where internships and info fairs will regularly bring you and employers together. Don't worry about mailing your portfolio out to random companies. First you'd apply for a job at each of the places. Then the interested employers will ask you specifically what job experience you have, and you whip out the portfolio.

For now, try to get enough stuff published as possible, such as newspaper articles and (well, bits of) games. Generally speaking, the moment you contribute to a sold product, your name will start circulating about.
Jimmy
Posts: 177
Joined: Wed Jul 26, 2006 12:28 pm
Location: Alaska
Contact:

Post by Jimmy »

CTfan, if you want to try working on games for a portfolio, a great site with a great community is www.gamedev.net/community/forums

They also have a part of the site where gaming companies list new jobs for people that they need.
I'm totally the 2008th member.
gamer2
Senior Member
Posts: 3611
Joined: Tue Jul 27, 2004 12:38 pm
Location: You spam, SANTA Jason gets you!
Contact:

Post by gamer2 »

im in the same boat as CTF here. I want to get into the game industry, but i have no programming Skills, i cant memorise code easilly. i figured Charactor/Level Design but my drawing abilites are sub par. I am very profiscent in Story lines and story development. What should i do.
Image
Image
Jimmy
Posts: 177
Joined: Wed Jul 26, 2006 12:28 pm
Location: Alaska
Contact:

Post by Jimmy »

Then be a writer.
I'm totally the 2008th member.
gamer2
Senior Member
Posts: 3611
Joined: Tue Jul 27, 2004 12:38 pm
Location: You spam, SANTA Jason gets you!
Contact:

Post by gamer2 »

I was thinking that, but what companies are hiring a writer?

G2
Image
Image
Jimmy
Posts: 177
Joined: Wed Jul 26, 2006 12:28 pm
Location: Alaska
Contact:

Post by Jimmy »

I'm totally the 2008th member.
cennar
Senior Member
Posts: 2939
Joined: Wed Jun 02, 2004 7:57 am
Location: yesterdays brothel, and todays vaccume store
Contact:

Post by cennar »

school and univeristy will show you nothing more than the tools. all you have to do is chose witch tools sute you the best for your expression.
Image
Sword_Gun
Posts: 1008
Joined: Sat Feb 25, 2006 10:31 pm
Location: Somewhere rapping with DeTsL
Contact:

Post by Sword_Gun »

You could say Im sort of in the industry.
I have connections if You ever need a job.

Im a Beta Tester, for various companies that are in the videogaming range, and No Im not a "Open Beta tester", Im a "closed Beta Tester", and a Alpha Tester.

Everyone starts off somewhere man.

Im not a normal kid either, people play sports, I play Halo, I spen 15+ hours a day, coding, beta testing, and just playing games. Im not fat, Im actually fit, I hardly eat also.

If You think coding is too linear, well your right it is, but you need to start somewhere, I suggest:

www.cplusplus.com
http://www.bloodshed.net/

Cplusplus, is a website thats teaches you step by step how to use C++, Blood shed is a site that you can get a Dev Program.
Image

Official Beta Quest Hunter
Official Alpha Quest Hunter

NES NOW!!: DONE!
Post Reply