Wiring question, 56k warning

Includes but not limited to: SNES, Genesis, Sega CD, PlayStation 1, Nintendo 64, Dreamcast, Game Gear and I guess the Virtual Boy.

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myname2
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Post by myname2 »

Heya, Question. What is the minimum voltage required for a psone screen? It will be led modded if that changes it.

And also, the minimum required to play the n64?
SteelFox15
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Post by SteelFox15 »

The PSOne screen requires between 7 and 9 volts to run, so anything between there should work. The N64 has two power lines, one at 3.3 volts and the other anywhere from 7-35 volts to power the audio amp and video, I believe. Generally, 7.2 volt batteries are used and one of the lines going to the N64 is stepped down to 3.3 volts using a DC-DC converter.
Skyone
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Post by Skyone »

myname2 wrote:Heya, Question. What is the minimum voltage required for a psone screen? It will be led modded if that changes it.

And also, the minimum required to play the n64?
7.2v is lowest for the PSOne screen. 7.2v and 3.2v on the N64.

EDIT: SteelFox stole it from me. ;)

Also, the N64 can go as low as 5.5v if you're damned lucky. I've ran mine down to 6v.
myname2
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Post by myname2 »

Mmk, I understand about the 3.3v regulator ( I already have the parts, yay for texas instruments :-D ) and I have seen skyones diagram. So since Im running two 9.6v batteries, I should be fine to power everything with the three splitting off lines like in my picture? Ill have the regulator on one, the other to the n64, and the other to the screen? The 9.6 wont fry the screen, right?
XFactor
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Post by XFactor »

usbcd36 wrote:A guy I know told me the story about the N64's GPU…

The people who created the computers that rendered the dinosaurs in Jurassic Park went back to those machines, and found that they could condense them into single chips. These chips ran pretty hot, weren't nearly as powerful in real time, and were somewhat impractical for use as video cards (though I believe some cards WERE made). Few months later, Nintendo comes along, ready to build a new console, and they've got this chip there, so Nintendo buys it up and starts working on the N64 (naturally they modify it some to do what they want). It made a fairly nice GPU, but it still took a lot of power…
I guess that seems logical; every game console designer is always trying to keep on the edge of technology. Even in the 90's, with the N64 and Playstation both on the market, N64 dominated graphics and PS1 dominated sound and "cutscene-ability" (real video).

However, i don't think the chips were a direct alteration of the Jurassic Park chips; i know they were altered for gaming purposes, but obviously there wasn't any game that came close to the graphics in Jurassic Park. I think they were mearly a few hundred steps down from those specialized chips because back then, gaming manufacturers didn't know how to handle that kind of graphics power.

N64 was more advanced than the PSone though. While the PS1 had more diversity in sound and video capibility, the N64 had real-time shadowing, texture reformating, and a very primitive physics engine. PSone lacked all of these.

Just my two cents...:)
Kurt_ wrote:Why not try this:
1) Slap your friend across the face for buying an ipod. They're made to fail after a year or two, regardless of how well you care for them.
2) Slap him again.
3) Go buy him a Creative Zen or something.
Krepticor
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Post by Krepticor »

but the use of cartridges a goofy controller and being unpopular was its downfall...

Hey the saturn was also a better system (would have been the best if it was 64 bit)

anyway the PS2 is lesser than the dreamcast and the xbox and the gamecube

and the SNES and Genesis were nothing for the Neo-Geo AES

But cost, popularity, and number of titles are very important factors in a new console

Raw power cannot sell a system

My one and a half cents :wink:
I refuse to dignify myself with an intelligent and witty signature
myname2
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Updated wiring diagram

Post by myname2 »

Whatcha think? I followed skyone`s diagram for the 3.3v line...

Image
daguuy
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Post by daguuy »

that'll work but 9.6v is too much for the screen, use 7.2v or 8.4v batteries.
ImageImage
myname2
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Post by myname2 »

Is there a way to bring the voltage down to, say, 8.4 like you said?

My thing is, I already have the two batteries.. would it be easier to just buy new ones or to put together something to bring the voltage down for the screen? Maybe a resistor?
Skyone
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Post by Skyone »

myname2 wrote:Is there a way to bring the voltage down to, say, 8.4 like you said?

My thing is, I already have the two batteries.. would it be easier to just buy new ones or to put together something to bring the voltage down for the screen? Maybe a resistor?
Use a 7808 voltage regulator. 9.2v-25v in, 8v out.
myname2
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Post by myname2 »

Ok, Thanks! Ill grab one of those.

Next question. I noticed that on the official n64 controller, the button "pads" have black spots around them. I scratched a few off and soldiered some momentary buttons to them and its working great! has anyone ever tried this?
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