How would I go about making an SD to GCN adapter?

Includes PS2, Xbox 1, GameCube (but not the Phantom Game Console)

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Jongamer
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PSN Username: Geekystig790
360 GamerTag: Mesu Gitsune
Location: Fairborn, Ohio

Post by Jongamer »

ya I want to know to. :D plz
bgnome
Posts: 122
Joined: Wed Jan 24, 2007 10:56 am
Location: College Station, TX

Post by bgnome »

EnterTheHatrix wrote: Action Replay only supports it with code to use it. From there you need SD load, a program that goes on the SD card, accessed by Action Replay which then loads all .dol files on the SD card.
thats it.
tom61
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Joined: Fri Mar 25, 2005 6:51 pm

Post by tom61 »

A how-to from the GamecubeLinux Wiki:
http://www.gc-linux.org/wiki/SDload
Jongamer
Senior Member
Posts: 2151
Joined: Wed Dec 13, 2006 2:43 pm
PSN Username: Geekystig790
360 GamerTag: Mesu Gitsune
Location: Fairborn, Ohio

Post by Jongamer »

Woo Sweet, too bad my AR disc broke.

Pm me if you would like to sell me your Spare anybody, Preferably a trade, just check out my thread in the trading post and we will work out a deal.
Jongamer
Senior Member
Posts: 2151
Joined: Wed Dec 13, 2006 2:43 pm
PSN Username: Geekystig790
360 GamerTag: Mesu Gitsune
Location: Fairborn, Ohio

Post by Jongamer »

Heres a guide on how to make one.
http://ngc.scorpei.com/GUIDE-SD_adapter.html
tom61
Senior Member
Posts: 1517
Joined: Fri Mar 25, 2005 6:51 pm

Post by tom61 »

Now you can by a home brew player direct from Code Junkies, no entering long codes or having to get a bunch of stuff from different vendors: Gamecube/Wii SD Media Launcher

:( I wish they had these earlier, as I spent at least as much as the 1GB version to assemble my own kit.
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