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HK-47
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Post by HK-47 »

marshallh wrote:
bicostp wrote: I just need to know the screen res the game will be at.
The game will run anywhere from 640x480 to 1600x1200. I'd make a 640x480 image, and I can scale it accordingly.

I might not accept all submitted artwork, I have a standard of quality I want to adhere to. But at the very least I should get some good ideas.
bicostp wrote: And just out of curiocity, are you going to make it 100% 3D, or 2D with 3D prerendered sprites?
It's going to be completely 3D. Think in the spirit of GTA3. The graphics will be about that level.
HK-47 wrote:Im going to see how hard it is to make a hk-47 model. (Just to see how bad I suck at making the models. :) )
Do you mean you or me? And are you reffering to yourself or the Russian machine gun?

I'm working on a game design document for it, stand by... :lol:
The crazed robot... And Im going to try. This software is odd, hard to edit stuff. Im going to go find myself a good tutorial on how to use it... :|
Jeff
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Post by Jeff »

Can you try out a Jeffler-render? :P
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Sparkfist
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Post by Sparkfist »

Oh no Ben's been CYBERIZED!

You know what you should do in the short term is make an avatar out of that.Other then that you planning to make video or game using the design?
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Geek = likes technology, dies if the power goes out and his UPS dies too

I am a geek.
sniper_spike
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Post by sniper_spike »

daleighan wrote:Hey you should put my SNESp in as a building because it's so big.
Something like this?
Image
(a quick photoshop)
:P
Last edited by sniper_spike on Sun Jan 01, 2006 5:38 pm, edited 1 time in total.
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marshallh
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Post by marshallh »

Heh, nice :)

Believe me, this game will be full of gags :P

I can't really let go of my Boris Grishenko avatar. But I can put him in my sig!
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Radon199
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Post by Radon199 »

I was board and I have never tried Anim8or before so I decided to download it and try it out.

This is about 10-15 mins of work 10 of witch were reading tutorials and thinking of what I was gonna do.

Image
Image
sam fisher
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Post by sam fisher »

nice! Lol i'd never get something that good within 10 mins of DL'ing somethign!
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marshallh
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Post by marshallh »

That's a decent model, just shows how easily you can pick up Anim8or if you have prior experience :)

Modeling isn't really the hard part in low-poly games, it's the texturing that is a pain. The ben model only took me an hour to model but took 2 hours to texture.

I've added him to my sig as well.
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Metroid fan
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Post by Metroid fan »

Oh this is weird :) so can I be in it it would be cool but don't think I would care that much if you didn't.
sniper_spike
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Post by sniper_spike »

Yah that looks sweet, especially for a first try!
Dr. Gregory House wrote:Good lord, are you having a bowel movement or a baby?
Radon199
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Post by Radon199 »

It's fairly easy to pick up a package if you have prior experence with something else. And ya your right, modeling is a cake walk comepared to textureing.

I only have a crappy version of photoshop 5.0 so textureing is kinda hard for me, plus I have no idea where to start.
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XPCportables
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Post by XPCportables »

Metroid fan shrink that avitar.
totokan
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Post by totokan »

Nice sig, marshallh. It make good joke.
Shhh! I'm not officially back yet.
*o*
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Post by *o* »

very interesting...very very interesting i like the idea very much. i think this has real potential.

i would suggest trying to port this to gp2x. thatb would be oh so cool!
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Metroid fan
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Post by Metroid fan »

XPCportables wrote:Metroid fan shrink that avitar.
What are you talking about :wink:
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