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Moderator: Moderators
joevennix
Portablizer
Posts: 999 Joined: Sat Jan 14, 2006 9:34 am
Location: On permanent vacation from reality.
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by joevennix » Wed May 24, 2006 10:47 pm
Thats.... awesome.
Lucky you get to play it on you L64
MikeJones
Posts: 89 Joined: Sat Jun 11, 2005 7:06 pm
Location: Stuck at home. Yay.
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by MikeJones » Thu May 25, 2006 6:36 am
yeah, i think it would be easier to port it to a DC, IMO. im uber jealous of your N64 prog. skillz!
Triton
Moderator
Posts: 7397 Joined: Mon May 24, 2004 12:33 pm
360 GamerTag: triton199
Steam ID: triton199
Location: Iowa
Contact:
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by Triton » Thu May 25, 2006 7:08 pm
all i have to say is :
AHHHHHHHHHHHHHHHHHHHHH! THATS SO FWIGGEN COOL! im honored dude, thats SO cool!
im_an_alien
Posts: 129 Joined: Sun Sep 25, 2005 8:38 pm
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by im_an_alien » Thu May 25, 2006 7:22 pm
wow that's cool!!! How did you do that???
*googles "n64 programming"*
<(im_an_alien)>
24 year old computer ftw!
Gamelver
Moderator
Posts: 3352 Joined: Sun Apr 04, 2004 9:03 pm
Location: in my basement, to forever work on portables ;)
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by Gamelver » Fri May 26, 2006 8:18 pm
bloody brilliant (n64 GTP and this new lighting)
.
Keep up the great work, marshallh!
Without games my life would have no meaning.
Well, I guess it would, but it would be a lot less fun!!!!!!!
Triton
Moderator
Posts: 7397 Joined: Mon May 24, 2004 12:33 pm
360 GamerTag: triton199
Steam ID: triton199
Location: Iowa
Contact:
Post
by Triton » Fri May 26, 2006 8:22 pm
BRAVO!
Sqez
Posts: 13 Joined: Sat Dec 31, 2005 11:01 pm
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by Sqez » Sat May 27, 2006 3:54 pm
Wait... What did you use to port the rom to cartridge?
I really want to know. BTW, that's a nice job
Skyone
Moderator
Posts: 6390 Joined: Tue Nov 29, 2005 8:35 pm
Location: it is a mystery
Contact:
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by Skyone » Sat May 27, 2006 4:11 pm
"Make it move!" says the audience.
*o*
Senior Member
Posts: 3765 Joined: Fri Apr 08, 2005 10:40 pm
Location: sydney, australia
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by *o* » Sat May 27, 2006 5:47 pm
OMG!! *twitches* thats SO COOL! wow im really impressed, keep up the frikkin awsome work!
Penn & Teller wrote: It's BULLS#%@
sammy
Posts: 568 Joined: Thu Dec 08, 2005 3:13 pm
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by sammy » Thu Jun 01, 2006 12:15 pm
Awesome N64 skillz! Too bad you couldn't put large textures in there... Maybe if you could somehow find out how Factor 5 did it for the starwars games? But anyway, high-res textures or not I don't care because it's looking uber koowl for a fan made game!
NES_fanatic
Posts: 1321 Joined: Tue Oct 11, 2005 2:46 pm
Location: Funkytown, USA
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by NES_fanatic » Thu Jun 01, 2006 1:32 pm
When you figure out how to put it on an actual N64 cartridge, I'm so buying it.
Krepticor
Senior Member
Posts: 1567 Joined: Sun Jan 01, 2006 8:06 pm
Location: Shadow Hearts
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by Krepticor » Thu Jun 01, 2006 2:57 pm
yea think about it once he figures how to transfer to the cart...well people can make their own n64 flash cartridges (or atleast their own carts with multiple eproms...)
I refuse to dignify myself with an intelligent and witty signature
Sqez
Posts: 13 Joined: Sat Dec 31, 2005 11:01 pm
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by Sqez » Thu Jun 01, 2006 10:48 pm
He did - didn't you see the pic of his workplace?
Nick
Posts: 320 Joined: Fri Jan 06, 2006 3:12 pm
Location: ....I forgot.
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by Nick » Fri Jun 02, 2006 8:59 am
Woah, make carts and sell them once you're done!
Refusing to change my avatar since like freakin 2007.