* Login 
* FAQ    * Search

All times are UTC - 6 hours




Post new topic Reply to topic  [ 396 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6 ... 27  Next
Author Message
 Post subject: Re: Cart emulator progress thread
PostPosted: Sat Apr 16, 2011 9:19 am 
Offline
Portablizer
User avatar

Joined: Sun Aug 24, 2008 7:16 am
Posts: 961
Location: Next door to my neighbor
I'll be buying this.

_________________
Cheers,
Basement_Modder
_________________
LOTWRDH360


Top
 Profile E-mail  
 
 Post subject: Re: Cart emulator progress thread
PostPosted: Sun Apr 17, 2011 6:11 pm 
Offline

Joined: Sun Oct 03, 2010 4:28 pm
Posts: 147
Well, scratch my last post, I found the USB (DUR), but 'nother question:


THREE LED'S:
Image


Two LED's?
Image


Top
 Profile E-mail  
 
 Post subject: Re: Cart emulator progress thread
PostPosted: Sun Apr 17, 2011 8:03 pm 
Offline
Moderator
User avatar

Joined: Sat Sep 10, 2005 2:17 pm
Posts: 2975
Location: here and there
There will be NO leds unless you add them yourself.

Great for my own debugging purposes.

_________________
Image


Top
 Profile  
 
 Post subject: Re: Cart emulator progress thread
PostPosted: Sun Apr 17, 2011 8:28 pm 
Offline
User avatar

Joined: Sun Sep 06, 2009 8:56 pm
Posts: 684
I think he means you have to drill the holes yourself, as well.

_________________
zeturi wrote:
If you're getting 404'd when trying to use the links in stickies, try this tutorial to find that juicy info.


Top
 Profile  
 
 Post subject: Re: Cart emulator progress thread
PostPosted: Sun Apr 17, 2011 9:21 pm 
Offline

Joined: Thu Aug 05, 2010 9:19 am
Posts: 13
200 bucks hey?

I gues we all shouldn't have been so excited about it...... ha ha ha.

Seriously though, I can't wait. Now I just have to get an NTSC N64 shipped over and do the RGB mod.


Top
 Profile E-mail  
 
 Post subject: Re: Cart emulator progress thread
PostPosted: Sun Apr 17, 2011 9:52 pm 
Offline
User avatar

Joined: Fri Jun 04, 2010 10:03 pm
Posts: 435
$200 is a very fair price considering the amount of Hardware that goes into it, and the amount of time put into making each one, as well as the years of hard work put into learning about how the N64 works and designing this beast.

Good work Marshall.

I've put my name and email down for info on the release. I will be buying one of these when it's completed. I can hardly wait! :mrgreen:

_________________
Image


Top
 Profile E-mail  
 
 Post subject: Re: Cart emulator progress thread
PostPosted: Mon Apr 18, 2011 10:50 am 
Offline
Moderator
User avatar

Joined: Mon May 24, 2004 12:33 pm
Posts: 7389
Location: Aperture Science enrichment Center
lucidPerspective wrote:
$200 is a very fair price considering the amount of Hardware that goes into it, and the amount of time put into making each one, as well as the years of hard work put into learning about how the N64 works and designing this beast.

Good work Marshall.

I've put my name and email down for info on the release. I will be buying one of these when it's completed. I can hardly wait! :mrgreen:

quite the bargain considering right now its the ONLY worthwhile n64 cart emulator out there, i know of 2 others that exist the NEO N64 Myth Cart which is 200$ and can hold one 512mbit game. its an extra 70-90$ if you want increased storage (1024mbit or SD) and its way more basic than the 64drive. there is also a work in progress cart by some russian guy, which might cost less than the 64drive, but is probably nearly a year away from release, and is a lot more simple than 64drive in many regards

_________________
ImageImageImageImage
My Board Track Cruiser project!


Top
 Profile E-mail  
 
 Post subject: Re: Cart emulator progress thread
PostPosted: Mon Apr 18, 2011 8:08 pm 
Offline

Joined: Sun Apr 03, 2011 12:56 pm
Posts: 37
Now that Marshall answered my question about international shipping through mail(response = yes), I'm just worried about the initial run... will he make enough units to satisfy demand? when they run out, how long will it take for him to make more? I know he said he wouldn't do pre-orders, but I'd happily shell out my bucks since now to make him sure I want one.


Top
 Profile E-mail  
 
 Post subject: Re: Cart emulator progress thread
PostPosted: Mon Apr 18, 2011 8:20 pm 
Offline
User avatar

Joined: Sun Apr 27, 2008 12:21 pm
Posts: 665
Grr. Ebay pulled my CD64. I'll still be buying this, but probably not at release now.

Good work! Can't wait to get my hands on one.

_________________
SNESP WIP
Case - 50%
acquired parts - 90%
assembly - 0%


Top
 Profile  
 
 Post subject: Re: Cart emulator progress thread
PostPosted: Mon Apr 18, 2011 9:26 pm 
Offline
User avatar

Joined: Thu Feb 18, 2010 9:44 pm
Posts: 388
Location: South, Deep Deep down South
I've noticed that you're always running it with an expansion pak. Is that necessary for that to work right, or will a jumper pak work too?


Top
 Profile  
 
 Post subject: Re: Cart emulator progress thread
PostPosted: Mon Apr 18, 2011 10:14 pm 
Offline
Moderator
User avatar

Joined: Sat Sep 10, 2005 2:17 pm
Posts: 2975
Location: here and there
I designed the menu to work with either. I've tested both

_________________
Image


Top
 Profile  
 
 Post subject: Re: Cart emulator progress thread
PostPosted: Mon Apr 18, 2011 11:04 pm 
Offline
User avatar

Joined: Thu Feb 18, 2010 9:44 pm
Posts: 388
Location: South, Deep Deep down South
marshallh wrote:
I designed the menu to work with either. I've tested both

Excellent.

I'm totally sold on this now. I'll dip into my savings if I need to. 8)


Top
 Profile  
 
 Post subject: Re: Cart emulator progress thread
PostPosted: Tue Apr 19, 2011 2:42 am 
Offline

Joined: Thu Aug 05, 2010 9:19 am
Posts: 13
budnespid wrote:
I've noticed that you're always running it with an expansion pak. Is that necessary for that to work right, or will a jumper pak work too?


marshallh wrote:
I designed the menu to work with either. I've tested both


But really, who wouldn't have an expansion pack? Some of the best games [Perfect Dark, Majora's Mask] need the expansion kit to work.


Top
 Profile E-mail  
 
 Post subject: Re: Cart emulator progress thread
PostPosted: Tue Apr 19, 2011 2:50 am 
Offline
User avatar

Joined: Fri Jun 04, 2010 10:03 pm
Posts: 435
You can play 1080 without an expansion pak :wink:

And to be honest OOT was waaay better than Majoras - And Perfect Dark was just average =.=

_________________
Image


Top
 Profile E-mail  
 
 Post subject: Re: Cart emulator progress thread
PostPosted: Tue Apr 19, 2011 1:32 pm 
Offline
User avatar

Joined: Thu Feb 18, 2010 9:44 pm
Posts: 388
Location: South, Deep Deep down South
lucidPerspective wrote:
And to be honest OOT was waaay better than Majoras - And Perfect Dark was just average =.=

This.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 396 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6 ... 27  Next

All times are UTC - 6 hours


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group