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Ben
Heckendorn's NES Micro |
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NEW FEATURE! Click to Enlarge -
click photos with this to open a really big full-pixel version
in a new window. Lets you check out detail and stuff.
Sometimes my creations have elaborate origins, like
"I've been
working on the idea for 15 years" or it came to me one day in the
bathroom. (Bathrooms and cars being places where I have most of my
best "idea bursts") But I'm sorry to say the NES Micro had no such "stroke of
inspiration" behind it. Rather I just had an extra NOAC (NES-on-a-chip)
Asian joystick game laying around and
figured I may as well do something cool with it instead of letting
it collect dust.
You may recall
that last year
(2004) I also cobbled together a NOAC portable, so the thing here
was to do something special. As many of you know I keep close track
of Nintendo's monthly Gameboy hardware releases so of course I knew of the
GBA Micro. Then it struck me - why not make an NES micro?
Ridiculously small screens and cramped controls shouldn't ONLY be
reserved for newer games! My path was set!
STEP 1 - Hacking up the NOAC board and converting
the connector
Most of those
cheap overseas NOAC game joystick things (or Super Fun Mecha
Joy-Joy Stick Fun units as I call them) have 60 pin Famicom
(Japanese) cartridge connectors on them. So as with my last NOAC
portable I had to hand-wire an adapter. The American NES has a
72-pin card edge connector.
This is a working NES clone, complete with
American 72-pin cartridge slot.
To keep it
small as possible I wired the adapter by hand, rather than using a
converter as with, say, a Game Axe, and kept the wires short. I used
2 old floppy drive cables for the cartridge slot. Don't call me
cheap (well I am, but) I just couldn't find the correct 72-pin
connector for the cartridge off Digi-Key. They're sort of obsolete
these days. You may notice a gap in
the center - this is fine as the center pins on a NES cartridge are
intended for the expansion slot on the bottom of the American NES.
Therefore they go unused. (No such extra cartridge pins were present
on the Famicom)
The NOAC, wired and plugged into a cartridge from
an era when Rare didn't take 5 years to make each game.
STEP 2 - Designing a really small case
Designing the case is always the hardest part for me, or at least
the most time consuming which I guess could be construed as the same
regardless. On top of the usual headaches and dial caliper marathons
was the fact I intended the NES micro to be as small as possible
and fit the following guidelines:
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Not much
wider than a NES cartridge
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Only a little
taller than an AA battery
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Not much thicker
than a AA battery on top of a NES cartridge (.55" + .75")
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As close to
the X Y width/height as a GBA Micro as possible. A GBA Micro is
4" x 2" on the X Y. I didn't worry about matching
the Z/depth as the NES cartridge is thick and makes that
impossible.
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Lofty,
sure, but I figured I could handle it. In case you're just joining
us here on www.benheck.com here's the steps I take in designing one
of these things:
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Boot up Adobe
Illustrator, get a Pepsi to drink
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Measure all
the parts the portable requires. Typically cartridge, system
guts, screen size and batteries. Re-draw parts as vector
objects on computer.
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Arrange parts
in a basic square that's the intended size of the unit. See
if it fits, if not increase square size. In this case I
started at 5" x 2.5" but ended up using 5.25" x 2.65"
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Do side-angle
drawings to check the depth of the unit. Illustrator isn't
3D so I have to do this in various 2D drawings. (Autocad would be nice
to have but eating Ramen noodles for a year to afford it
wouldn't be)
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Refine
drawing, put in screw-holes, decal positions, etc.
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Make separate
versions of drawings for all individual parts to be laser
cut.
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This unit has
a bit of a first as there's hinged battery doors. This was a space
issue, it was really the only thing I had room for. Even the buttons
were hollow so the tact switches could be INSIDE them rather than
under, saving space inside the unit for batteries:
Hollow buttons - an old trick from my
Vagabond 2000 days
STEP 3 - Cutting the case and assembling it
As with many of my more recent portables the parts for this were cut
out of Acrylic and engraving plastic using a laser engraver. This
allows for much smaller and more accurate parts than can typically
be had with a bit-based CNC router.
After the
parts are cut they are stacked and glued together. See, most of the
unit was made from 1/4" plastic, so the pieces get stacked to form
the actual case. By having different layers I can put various level
screw holes, spaces, etc inside the case.
Decals are
also printed (using a thermal vinyl printer) and attached to the
surfaces. This is a very important part of the process as it's
important for the thing to look good!
STEP 4 - Stuffing everything inside the case and
hoping it all fits (I mean... why
wouldn't it? ;)
And now comes the second hardest part of the whole process -
installing all the guts. See no matter how much planning I do in the
design phase there's always tons of monkeying around to get
everything to fit. I started with the controls, which basically
consists of tact switches under the buttons. The wiring is simple so
instead of having PCB's made (which would exceed the LCD screen in
expense!) I just do it by hand.
In the below
photo you can also see the 2.5" LCD screen has been installed. Most
of this stuff is secured with hot glue - yes I COULD screw
everything in place but if some slight discrepancy came along (which
they always do) then I'd be screwed! Hot glue at least allows...
"variance" (That's a fancy word to use so nobody notices me
slathering the stuff everywhere)
I ended up
using a 2.5" screen, a little bigger than a GBA Micro. And yes it
looks sharp, like the GBA Micro. But that's only because it's
smaller! Rule of graphics - anything look better smaller.
The front half of the case. With screen
and controls/control wiring installed. Note the battery doors swung
out at the bottom.
This next
photo shows how the batteries fit inside the case. The main design
"idea" was the case would be not much thicker than the screen or
batteries, and not much wider than them set side-by-side. This photo
is a good example of that. When building something like this the
biggest "things" are always 1) system guts 2) screen 3) battery and
4) game cartridge. Everything else, like power supplies and IC's for
audio amplification are all considered secondary (at least in my
book) That "extra stuff" can be fit anywhere!
Side/end view showing the vertical
layout of the parts. Batteries, screen and front portion.
For the
battery contacts I used the metal terminals from a pocket TV case
(Shocking I have several zillion of those laying around) The big
springs on the negative sides were cut down a bit to relieve the
pressure on the battery doors. Here you can see the NOAC has
been attached. Really all that hooks to it is +6 volts, ground,
Audio, Video and 3 wires for the controls.
The completed guts of the front side of
the case, sans volume knob and headphone jack. CLICK TO ENLARGE
Here's a close-up detail of the hand-wired parts I put just
behind the screen. (This is the "extra stuff" mentioned a bit ago) A
NES controller is a bit more complex than say an Atari 2600 joystick
so the shift register IC and some pull-up resistors are required.
You can also make out the 386 audio amp, its capacitors and the
volume knob. Oh and the headphone jack. Note the overly long
LCD-to-controller board ribbon cable coming off the screen - that
thing was a pain!
Detail of the control/audio circuitry
inside the NES Micro
The NOAC guts
are then stuffed into the top of the unit as shown below. It sort of
holds the battery tabs in place (blue thing on middle left of photo)
It's packed so tight nothing is gonna go anywhere, believe me!
The unit with the NOAC board installed,
speaker wired and rear half of case ready for final assembly.
Finally the
rear half of the case is set over the front and screwed in place. I
put some nuts on the NOAC board, this allows screws to go through
the top of the rear half of the case and attach itself to the NOAC
board, as seen below. Since the cartridge will push and pull at that
point this is pretty much required for extra strength. Oh and you
can also see the power switch.
I thought
about coloring the case sides but thought it'd be cooler to leave it
transparent so a person can see inside. You know, to appreciate it
or something
End view showing the NOAC board and what
not
Here's some
assorted views of my NES Micro to look at:
Front view with game running. When the
batteries get weak (like 5 volts total) the screen gets a little
dimmer but still fine. Because of this normal alkalines, rather than
rechargeables, are best.
The speaker ended up on the lower left
hand side. Space was so tight this was the only place it'd fit. Oh
well. Chalk one up for weirdness.
View from the rear. Look - screw wells!
The first time I've ever used them, shocking I know!
And now finally, my
NES Micro compared to a GBA Micro....
NES Micro compared to GBA Micro (Micro
simulated as there's no way I'd buy one of those things)
OK so it's not AS
SMALL but considering it takes full size NES cartridges and was
built basically by hand I'd say I didn't do a bad job in shrink-a-fication.
Well that's about
all I have to say about my NES Micro. Don't worry, when Nintendo
releases their next "Gameboy Of The Year" in 2006 I'll be
sure to make some sort of comparison project then as well ;)
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